by geavr_kcnli0 | Nov 2, 2019 | Conference
This paper presents generic guidelines for constructing customised workflows exploiting game engine technologies aimed at allowing scientists to navigate and interact with their own virtual environments. We have deployed Unity which is a cross-platform game engine...
by geavr_kcnli0 | Oct 29, 2018 | Conference
This paper presents a novel immersive Virtual Reality platform, named ARGO3D, tailored for improving research and teaching activities in Earth Sciences. The platform facilitates the exploration of geological environments and the assessment of geo-hazards, allowing...